Lord of the Dance: Dangerous GamesShare Event on Facebook Share Event on Twitter Share Event on LinkedIn
Lord of the Dance: Dangerous Games was a grab bag of the not so Irish dancing I expected but a weird melding of computer generated images from saccharine sweet scenery and fairytale fantasies to a giant conflagration burning up the backdrop for the game players.
They were the dancing robots, a lycra clad gymnastic pussycat playing a jewel encrusted tin whistle, lean and leggy girls with clouds of fake blonde hair, two fiddle playing, most tapping, all while scantily clad in some odd costume choices and boys with perfect rear ends and brilliant tapping led by a star who wanted us to applaud and acknowledge his brilliance, just a tad too obviously.
The opening was a giant hologram of a ticking clock, a miniature Michael Flatley unable to stop the clock and then the arrival of the master of the phenomenon with a kiss and a hug for the littley and an ominous warning for us.
Well me at least.
I only lasted until interval, and will have to keep alive those initial television productions of Riverdance from so many years ago to remind me of the original brilliance and kind of shows that were sell outs around the world. The Canberra Theatre Centre’s second night certainly not in that league.
Dangerous Games it was not; a computer game perhaps.